Witches are a species derived from mortals found in the world Release that Witch is set in.
WARNING: THIS SITE CONTAINS MAJOR SPOILERS FROM THE MTL (machine translation)! For a list of witches with only minor spoilers, visit Characters.
With the exception of greater physical beauty, there are no massive physical differences between mortals and witches.
Witches are mortal women who start to absorb magic power, and become a new species. Witches awaken their powers at a random moment in their lives, usually during puberty; if a woman doesn't awaken by the time they turn 18, they will never be a witch. Witches are sterile, the reason currently unknown.
About 1 out of 100 women can become a witch, and then only 1 in 10 witches exhibit "combat" powers, this includes Extraordinaries. Evolution may unlock combat powers for initially non-combat witches.
There 3 important events for a witch:
- Day of Awakening: Awakening of their ability.
- Day of Adulthood: Improvement of their ability with a chance to gain a Branch ability.
- High Awakening / Evolution: Improvement of the ability by obtaining a better understanding of their ability and possible use.
Witches can feel an awakening call. Magic power would gather inside a witch's body on the aforementioned Day of Awakening. During this process, a witch would not only be able to feel the weird changes inside her body, but also, for a majority of witches, they would be unable to restrain the strange magic power, causing them to use their newly-gained ability involuntarily.
For witches who awakened only near the end of adulthood, it was as if they never had a Day of Adulthood. Their magic powers were never able to develop and thus remained in the pre-adulthood form forever. Naturally, they didn't have the derivative skills and steady growth that were unique to adulthood. We don't know if such witches were able to have High Awakenings, but if they were unable to develop, the problems with their magic power would bug them for the rest of their lives.
The self-reinforcing witches are called Extraordinaries. These witches never suffer magic energy backlash as their bodies are always using magic energy. They are also immune to the effects of God stone of Retaliation, and can use them offensively, evolved Extraordinaries are called Transcendants.
The red mist required for the Demons respiration is fatal to witches.
A witches' body gathers magic energy starting from the day they awaken. This fuels their magic ability(ies). What kind of magic ability they have can't be determined beforehand, but upon awakening the witch mysteriously 'knows' what her ability is. Witches also get the following enhancements after awakening: slight self-healing, physical beauty, slower aging, in general live healthier, and the temperament is changed too.
List of Witches Edit
Notes: this will be cleaned up later; list of powers can be found in the Magic page.
Witch Union (From Kingdom of Graycastle) Edit
|Anna||Ch 1||Fire Generation & Immunity
Heart Fire (Fire Manipulation)
Blackfire (Flame Solidification)
|Factory worker, R&D (various)|
|Nana Pine||Ch 10||Healing||Medic|
|Lucia White||Ch 216||Material separation
Material identification (color)
|R&D (material engineering), material production|
|Paper||Ch 365||Chemical reaction catalyst (eg: snow melts faster, hot water cools faster, concrete dries faster)||Factory/lab worker|
|Agatha||Ch 150, 316, 336||Ice manipulation
|Spear Passi||Ch 412||Magic Power Channeling||Lord of Fallen Dragon Ridge|
|Summer||Ch 465||Past Event Recreation||Police|
|Sharon||Ch 753 / Ch 757||Electricity-generating||Student|
Witch Union (Former Witch Cooperation Association) Edit
|Nightingale||Ch 19||Mistwalker (invisibility, spatial travel through physical objects & long distances, magic & lie detection, spatial slash)||Personal guard, interrogator, internal security force leader|
|Wendy||Ch 56||Wind manipulation||Witch Union administrator|
|Leaf||Ch 75||Plant manipulation
Forestheart (control of the Hidden Forest, plant avatar, greater plant manipulation, domain detection ability)
|Minister of Education|
|Hummingbird||Ch 98||Weight manipulation (inorganic objects)||Ministry of Construction|
|Soraya Zoen||Ch 98||Photographic painting
|All-rounder; creates coatings for everything (plumbing etc), photos (IDs, intelligence gathering etc), art (playing cards, shower room decor, etc).|
|Echo||Ch 98||Audiographic Memory
|Theater musician & singer
Leader of Osha Clan.
|Lily||Ch 98||Microorganisms Commanding, Assimilation, Sterilization, Replication & Storing||Medic|
|Mystery Moon||Ch 98||Magnetic enchantment touch
Electric enchantment touch
Witch Union (From Sleeping Island) Edit
|Maggie||Ch 163, 295||Shapeshifts into over-sized birds
Shapeshifts into massive flying demonic beast (Dreadbeast)
|Sleeping Island messenger, scout, transport, mascot|
|Evelyn||Ch 255||Creates wine
Creates chaos drinks
|Candle||Ch 255||Material state preservation touch (eg: protects machine tools from wear & tear, prevents ice from melting)||Factory worker|
Witch Union (From Kingdom of Dawn/Wolfheart) Edit
|Annie||Ch 536 / Ch 653||Heat Generation||Factory worker|
|Broken Sword||Ch 671||Shapeshifts into blade-like objects, amplifying another witch's ability up to 200% (c840)||Magic enhancer|
|Hero||Ch 671||Disease Transfer||Medic|
Sleeping Island (Tilly Wimbledon Faction) Edit
|Tilly Wimbledon||Ch 168 / Ch 203||(Extraordinary) Enhanced mental ability||Sleeping Island leader|
|Ashes||Ch 146||(Extraordinary) Enhanced physical ability||Combat witch|
|Andrea Quinn||Ch 324||Magic Bow Construction
Magic Arrow Generation
Magical Beam Emission
|Molly||Ch 203||Materialized Guardian||Combat witch|
|Lotus||Ch 222||Earth manipulation||Ministry of Construction|
|Breeze||Ch 324||Field Control||Combat witch|
|Sylvie||Ch 255||Eye of truth (360° & x-ray & telescopic vision, magic & lie detection)||Scout, Sentinel|
|Honey||Ch 255||Beast taming||Grooms avian messengers|
|Shavi||Ch 222||Barrier||Combat witch|
|Shadow||Ch 145||Illusions & sound manipulation||Mercenary (hired by Thunder)|
|Orbit||Ch 320||Creates portals (others up to 20 feet, self up to 10 feet)
Portal authorization (only usable/seen by those she has marked)
|Mercenary (hired by Thunder), scout|
|Camilla Dary||Ch 495||Mind Resonance||Sleeping Island administrator|
|Della||Ch 589||Pain immunization||Medic|
|Pandora||Ch 903||Stops bleeding||Medic|
|Azima||Ch 900||Source Tracing||Greycastle east region sub-faction leader|
|Doris / Little Orchid||Ch 901||Demonification||Greycastle east region sub-faction|
|Whitepear||Ch 951||?||Greycastle east region sub-faction|
|Darkcloud||Ch 944||Dye any object she laid her hands on||Factory worker|
|Slimwrist||Ch 945||Carving ability||Factory worker|
Sleeping Island (Bloodfang Association Faction) Edit
|Heidi Morgan||Ch 537 / Ch 589||Implosion Inducement||Bloodfang Union leader, KIA|
|Skyflare||Ch 536 / Ch 589||Fire breath||Bloodfang Union vice-leader, KIA|
|Iffy||Ch 530||Cages Conjuring||Combat witch|
|Softfeathers||Ch 530||Adhesion Manipulation||Combat witch|
|Nightfall||Ch 589||Lifeseeds (sleep, poison, healing symbiosis)||Medic|
|Zero||Ch 310||Absorption of Souls, Memories and Lifespan||Pure Witch, Pope, Student|
|Isabella||Ch 310||Manipulates God Punishment stones (eg: disable)||Pure Witch, Post-war Church Administrator|
|Blackveil||Ch 442||Anxiety Inducement
|Pure Witch, KIA|
|Pure Witch, KIA|
|Aurora||Ch 414||Whip Generation
|Pure Witch, KIA|
|Margie||Ch 625||Creates a boat/ark that phases through earth||Scout|
|Vanilla||Ch 625||Scent Tracking||Tracker|
|? (Presumed to be Storm)||Ch 587||Telekinesis||Pure Witch, KIA|
|? (Locust Witch)||Ch 623||Steel Locust Swarm Transformation||Pure Witch, KIA|
|Emma||Ch 603 (Mentioned)||?||Pure Witch, KIA|
|Gentlewoman||Ch 619 (Mentioned)||?||Pure Witch, KIA|
|Stormwind||Ch||Rock Manipulation||Pure Witch, KIA|
|Shunu||Ch||?||Inner Council, KIA|
Taquila Witches and Union/Witch Federation Edit
|Alice||(Transcendant) Fire annihilation sword||Starfall Queen, deceased|
|Natalia||(Transcendant) ?||Sunchaser Queen, deceased|
|Eleanor||(Transcendant) ?||Moonradiance Queen, sealed in inert Central Carrier|
|Pasha||Ch 655||?||Original Carriers, Taquila Survivors leader|
|Alethea||Ch 675||?||Original Carriers, Taquila Survivors vice-leader (general)|
|Celine||Ch 676||?||Original Carriers, researcher|
|Ch 649||Claw Retraction||God Punishment Witch, Graycastle liaison|
|Elena||Ch 676||?||God Punishment Witch, Raid leader|
|Zooey||Ch 686||?||God Punishment Witch, Raid leader|
|Betty||Ch 686||?||God Punishment Witch|
|Carol||Ch 686||?||God Punishment Witch|
|Fran||Ch 751||?||Devouring Worm #1|
|Faldi||Ch 796||Insect Magic Tracking||God Punishment Witch|
|Dawnen||Ch 796||Absolute Concealment||God Punishment Witch|
|Ling||Ch 796||Shadow Merge||God Punishment Witch|
|Jasmine||Ch 830||?||Devouring Worm #2|
|Lyra||Ch 830||?||Devouring Worm #3|
|Cara||Ch 57||Snakes (multiple abilities)||Witch Cooperation Association ex-leader|
|Joan||Ch 563, 954||Partial Fish Transformation||Ocean guide for Thunder's Sea Line exploration|
|Kabala||Ch 136||Mind control||Sandstone Clan's Goddess|
|Lorgar Burnflame||Ch 763||Wolf Transformation||Raging Flare Clan's Goddess|
|Sandra Sandrain||Ch 764||Sand Control||Sandstorm Clan's Goddess|
- Witches of the Witch Union have a tendency to call each other "sister".
- It is shown that the Church has a book, containing details about the different kinds of witches and their powers.
- It was mentioned that a noble in King's City has a witch capable of changing temperatures; the name of the witch was never mentioned.
- Witches are known as divine lady by mojin people.