Tilly Wimbledon is the second princess of the Kingdom of Graycastle, the fifth child of King Wimbledon III and his Queen, and the leader of Sleeping Spell. While she is not their leader, the Witch Union also seeks her help on occasion.
Following the end of the final Battle of Divine Will, [Hide Spoiler] Tilly takes over as the Queen of Neverwinter, because Roland left his position to be the Custodian of Cradle and also revive Ashes, which according to Tilly seemed more like an excuse to escape.[Show Spoiler]
She has grey hair, characteristic of the Wimbledon family. The manhua adaption shows her to be favoring white dresses with green accents along with brown gloves.
Tilly Wimbledon is a kind person who helps all she is able to. She is also a rational person, thinking of logical reasons for any event or action that takes place. She does not take risks, be it about her own life or her subordinates' lives, and tries to think of every possibility to ensure maximum gain at minimum losses.
Tilly loves flying and [Hide Spoiler] her "toy" The Unicorn, the first airplane built in her world.[Show Spoiler] She is not above being childish, such as constantly pestering Roland for the inventions he promised.
Tilly is a good judge of character and situation, taking precautions against Heidi Morgan and sending Sylvie to investigate the "new" Roland. Similar to Roland, Tilly does not see any witches as useless, regardless if they have combat ability; again, she values witches who play key parts in society, much like Roland.
Tilly was born the youngest among Wimbledon III's children. None of her siblings were particularly close to her. She was bullied by her brother Roland in the past.
She visited a town where a nameless witch lives as a vagrant and took her in. Naming her Ashes, Tilly made her a bodyguard. She had to stop Ashes from trying to kill Roland for touching Ashes behind at one point.
According to the Royal Decree, she was sent to Silver City. However, she used this opportunity to disappear from the public and begin focusing her efforts on founding her own town on the Sleeping Island to serve as a haven for witches. Tilly made an ally of the adventurer Thunder, who would bring supplies in exchange for help from her witch organisation in explorations.
Powers & Abilities
[Hide Spoiler] Likely thanks to her enhanced constitution as a witch, Tilly can endure the strenuous force of flying aircrafts without suffering dizziness or nausea. This also allows her to travel by boat without getting seasick[Show Spoiler]
Her ability belongs to the self-strengthening type. As a self-strengthening type, she can sense the form and flow of nearby magic power and her ability is not affected by God's Stone of Retaliation.
She's also able to manipulate her own mana without any guidance or tools, which allows her to use magic stones.
As an extraordinary witch, she can sense the form and flow of magic power. Thanks to this, she could once sense Ashes in a crowd and knew she was a witch.
Enhanced Intelligence: Her ability manifests itself as genuine intelligence, which enables her to be a master of academics, politics, management and etc. from a young age. This also includes mastering her personal planes Unicorn and Phoenix.
- She has a fear of darkness. Even when going to bed, her room must have lit candles.
- She received a stuffed panda as a birthday gift from Roland.
- It's unknown if her magic can evolve, but the most likely improvement would be a photographic memory. Or possibly a branch ability that works as a sixth sense to warn of danger if she has all the relevant data.
- The second would be similar to the Laplace ability from Darwin's Game.
- As an Extraordinary, Tilly did not require the noon break to recover her energy.
- [Hide Spoiler] After planes were invented, Tilly was found to have an extreme talent as a pilot. She was recognised as the best pilot of Graycastle. She wrote the flight manuals and trained the 'ariel knights' and basically commanded the air force of Graycastle.[Show Spoiler]